Research becomes visible and tangible with Object Based Learning

Object Based Learning  makes research visible and tangible in the school by allowing objects to be the connecting factor in:
- place (inside and outside the school) 
- time (past, present and future) 
- and space (in subject rooms and a separate room/making room or display case (closet) where objects or parts of  objects are placed)

Image by Ryan Jacobson

Ask yourself....


Why does  this bike here (all alone)?

What could you tell about the person who owns this bike?  

What parts does a bicycle actually consist of?

When was the first bicycle made? By who?

And where does the word 'bicycle' come from?

How did cyclists become  during the first and  WWII started?

Do you have a bike? What kind of bicycles are there?

Do you know what a decoy bike is? What are the pros and cons of a bicycle?  

What should the bicycle of the future be able to do? 

Will the bicycle still be used as a means of transport in 50 years' time?

Image by Edvin Johansson

Objects are fascinating storytellers.  


You can learn a lot from objects.

They not only tell their own story, but also provide insight into the time in which they are used, the people who use them and how and for what purpose they are used.  to become.  


Objects help us trace clues left behind by previous generations in order to be able to

discover how things have changed in the present and how this may affect the future.  


" It is usually the origin of the new  what our mind seeks in the past"                                                                                                      -  Johan Huizinga -

muziekinstrumenten museum voor volkenkun

Source: Museum of Ethnology, Leiden

Together with  objects  to dawn  we  pupils  

and  teachers  from  to  from  


perspectives  the  world  to them  

to  at  (re)discover. 



Research questions on maps for objects: visible & tangible

Object wise  connects research skills  museum  and  heritage objects  using an extensive map set. The  research questions include  various  fields of expertise.









Step 1: it  accurate  analyze  of the object, the object in  are  context and the  story  behind the object.

Step 2: answering the research question from different perspectives/fields.

What's happening inside you

brain when you listen to music?

Does music belong to everyone?

Is the emotional experience

of music universal?

Sample cards from the theme: Music

On  the  end  serve  all  pupils  that on  have worked on the same research question  their  gained  knowledge 

of  each other  at  parts  and  a  formulate an answer to the research question. 

Easy to use and applicable for teachers

Since  the  objects  and  research questions  linked  are  at  various  disciplines  be able to  she  at  Always  deployed 

to become  inside  the lessons  without  Which  there  additional  time  at  preparation  need  at  to become  spent: as inspiration to open a lesson or  to grab the attention  to interrupt or finish the lesson.

Objectwijs also has instructional videos available for the students. 

This  makes  the  for teachers  comfortable  applicable,  available at any time  in class and  possible for students to work independently.  

Make research tangible in  a crafting place with objects

Once you have experienced how objects add value to your lessons, for the students and the school, you may want to give them a permanent place in your school.  Makers of Tomorrow likes to think along how  objects  literally a visible and tangible  place in  can get school. 

Read here an example of a brainstorming session between Makers of Tomorrow, teachers and students in the lower secondary school HAVO/VWO about objects and Objectwise in an Interactive Technology Classroom in  the VO:

Objecten in het klaslokaal brainstorm